Missions

Missions are the narrative and gameplay encounters the team experiences during the gameplay session.

There are several types of Missions, but all Missions have the same base configuration to allow modularly-built Game Sessions.

Once a Team begins an Objective, the Objective must either be completed or time-out before the Team can move on to the next Objective.

A team will typically start Objectives one after the other in a linear order.

Mission Narratives

Mission Narratives are a type of content that govern what plot or other unique audio information a team might hear on a mission. In other words, Mission Narratives are the “narrative skin” to different Missions.

Each Mission Narrative has a central “plot” that has a discernable beginning and end. The plot elements give context to things like:

  • The types of enemies players encounter on a Mission.

  • The purpose of an Objective.

Failing an Objective

The current conditions for failing an Objective occur when:

  • The Team does not complete the Success Criteria before the Max Time expires.

  • The Team loses all of its HP.

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